B_U_R_I 3 290 Napisano May 16, 2015 Share Napisano May 16, 2015 Odpreš datoteko ..\Steam\SteamApps\common\DiRT Rally\forcefeedback\effectsetup.xml in zamenjaš njeno vsebino s spodnjo kodo. Svetujem, da prej narediš backup. <?xml version="1.0" encoding="utf-8" ?> <FFBEffects soloRampRate="1000" soloAttenuation="0"> <FFBEffectSelfAligningTorque device="wheel" scale="0.5"/> <FFBlateral device="wheel" scale="1.0" velocityFactor="0.04" frictionGripScalar="55.0" frictionSurfaceScalar="6.5"/> <FFBCollision device="wheel" scale="0.75" thresholdLow="0.6" thresholdHigh="10.0" damageZone="0" freq="15.0" length="0.3" sample="smallCollisionWheel"/> <FFBCollision device="wheel" scale="0.75" thresholdLow="10.0" thresholdHigh="5000.0" damageZone="0" freq="10.0" length="0.6" sample="largeCollisionWheel"/> <FFBSuspension device="wheel" scale="0.12" thresholdLow=".07" thresholdHigh=".4" freq="7" length="0.4" sample="suspensionWheel"/> <FFBSuspension device="wheel" scale="0.18" thresholdLow=".4" thresholdHigh="2.5" freq="5" length="0.4" sample="suspensionWheel"/> <FFBSuspension device="wheel" scale="1.0" thresholdLow="2.5" thresholdHigh="20.0" freq="5" length="0.4" sample="suspensionWheel"/> <FFBCollision device="wheel" scale="0.07" thresholdLow="0.01" thresholdHigh="0.6" damageZone="0" freq="20.0" length="0.1" sample="scrapeCollisionLow"/> <FFBCollision device="wheel" scale="0.07" thresholdLow="0.01" thresholdHigh="0.6" damageZone="0" freq="20.0" length="0.1" sample="scrapeCollisionHigh"/> <FFBCollision device="wheel" scale="2.0" thresholdLow="0.6" thresholdHigh="10.0" damageZone="0" freq="15.0" length="0.2" sample="smallCollisionLow"/> <FFBCollision device="wheel" scale="2.0" thresholdLow="0.6" thresholdHigh="10.0" damageZone="0" freq="15.0" length="0.2" sample="smallCollisionHigh"/> <FFBCollision device="wheel" scale="2.5" thresholdLow="10.0" thresholdHigh="5000.0" damageZone="0" freq="10.0" length="0.5" sample="largeCollisionLow"/> <FFBCollision device="wheel" scale="2.5" thresholdLow="10.0" thresholdHigh="5000.0" damageZone="0" freq="10.0" length="0.5" sample="largeCollisionHigh"/> <FFBSkid device="wheel" scale="1.2" thresholdLow="0.9" thresholdHigh="1.1" thresholdMin="3.0" freqLow="4" freqHigh="30.0" load="1.0" length="0.2" sample="skidBack"/> <FFBSkid device="wheel" scale="1.6" thresholdLow="1.0" thresholdHigh="1.3" thresholdMin="3.0" freqLow="16.0" freqHigh="16.0" load="1.0" length="0.1" sample="skidFront"/> <FFBSuspension device="wheel" scale="0.25" thresholdLow="1.6" thresholdHigh="20.0" length="0.25" freq="7" sample="suspensionR1"/> <FFBSuspension device="wheel" scale="0.25" thresholdLow="1.6" thresholdHigh="20.0" length="0.25" freq="7" sample="suspensionL1"/> <FFBRevs device="wheel" scale="0.25" thresholdLow="0.1" thresholdHigh="1.2" freqLow="1" freqHigh="18.0" scaleLow="0.2" scaleHigh="0.95" length="0.05" sample="revEffect"/> <FFBSample name="scrapeCollisionLow" wave="9" envelope="61125521121"/> <FFBSample name="scrapeCollisionHigh" wave="9" envelope="98721" channel="1"/> <FFBSample name="smallCollisionLow" wave="9" envelope="986454321"/> <FFBSample name="smallCollisionLow" wave="9" envelope="982312531"/> <FFBSample name="smallCollisionHigh" wave="9" envelope="986454321" channel="1"/> <FFBSample name="smallCollisionHigh" wave="9" envelope="982312531" channel="1"/> <FFBSample name="skidBack" wave="9" envelope="0" channel="1" solo="1"/> <FFBSample name="skidFront" wave="9" envelope="9" channel="1" solo="1"/> <FFBSample name="largeCollisionLow" wave="9" envelope="98675462584" solo="1"/> <FFBSample name="largeCollisionLow" wave="9" envelope="98765432629" solo="1"/> <FFBSample name="largeCollisionHigh" wave="9" envelope="98675462594" channel="1" solo="1"/> <FFBSample name="largeCollisionHigh" wave="9" envelope="98765432628" channel="1" solo="1"/> <FFBSample name="suspensionR1" wave="9" envelope="9564720" channel="0"/> <FFBSample name="suspensionL1" wave="1" envelope="9564720" channel="1"/> <FFBSample name="revEffect" wave="91" envelope="9" channel="1"/> <FFBSample name="smallCollisionWheel" wave="124689" envelope="97654321000"/> <FFBSample name="largeCollisionWheel" wave="5697641345" envelope="9879987542312"/> <FFBSample name="suspensionWheel" wave="64" envelope="9"/> </FFBEffects> Za vse volane priporočamo rotacijo od 200°-540° ali še bolje med 270°-400° Vibration & Feedback Settings (Recommended) Advanced Wheel Settings (Recommended)Logitech G25 & G27 Logitech Profiler Version 5.10.127 Logitech Driver Version 5.10.127Logitech Profiler SettingsOptions -> Global Device SettingWindows Control Panel -> Game Controllers -> Logitech G25/G27 -> Properties -> Logitech G25/G27 Racing Wheel Properties -> SettingsFanatec Clubsport Base v1 & v2 Driver Version : 205 (BETA) Firmware version: 53Windows Control Panel -> Game Controllers Note: Connect the Fanatec Pedals via USB Windows Control Panel -> Game Controllers -> ClubSport Wheel -> Properties -> SettingsFanatec Clubsport Base Device Tuning Menu SEN (Sensitivity): SEN default: OFF FF (Force Feedback): FF default: 100 SHO (Shock): SHO default: 100 ABS default: OFF LIN (Linearity): LIN default: OFF DEA (Deadzone): DEA default: OFF DRI (Drift mode): DRI default: OFF FOR (force): FOR default: 100 SPR (spring): SPR default: 100 DPR (damper): DPR default: 100Thrustmaster T500 RS/F1 Racing Wheel Firmware: 43 Driver: 2.8.16.0 Windows Control Panel -> Game Controllers -> Thrustmaster T500 Racing Wheel -> Properties Thrustmaster T500 RS Control Panel -> Test Input Tab Thrustmaster T500 RS Control Panel -> Gain Settings Tab EDIT: Združil in delno prevedel navodila iz Steamcommunity ter Racedepartment. 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B_U_R_I 3 290 Napisano May 16, 2015 Avtor Share Napisano May 16, 2015 Jaz imam na svojem T500RS nastavljeno na 420°. V igri pa imam takole: Citiraj Link to post
silicijeva dolina 1 254 Napisano May 16, 2015 Share Napisano May 16, 2015 Najlepša hvala Matjaž. Končno lahko odpeljem stage in vsaj dobim nekaj povratnih informacij na volan kaj se dogaja z kolesi. Sicer sem poskusil dati volan v logitech profilu na 270° ampak je nevozno,saj že majhna sprememba na volanu naredi velik obrat v igri,kar je razumljivo. Nastavil sem si na 400° in je super za vozit. Citiraj Link to post
Arne Dopudja 726 Napisano May 17, 2015 Share Napisano May 17, 2015 Jaz za WRCje in GrA uporablam 540° za starejše 720° ker se grem realistično kokrtok. Citiraj Link to post
Arne Dopudja 726 Napisano June 2, 2015 Share Napisano June 2, 2015 (urejeno) Evo. Sem brskal po netu in najdu neke informacije o steering rackih, uporabljenih v avtih. Sem tud govoru z Markom jeramom, ki dela za MSport, pa ni vedu za nazaj kašne obrate so mel, sm pol kr na Cosworth poslal mail, če oni vejo za svoje modele. Se bo lista updejtala, ko zvem nove reči. 1960900°+ lock with manual 1970900° lock with manual 1980 RWD900° lock with manual790° lock with manual (BMW) 1980 GrB650° lock with manual (Audi Quattro)900° lock with manual1990 GrA720/650/540° lock with manual 2012 WRC540° lock with sequential Uredil June 2, 2015 - Arne Dopudja Citiraj Link to post
zamex23 1 242 Napisano June 2, 2015 Share Napisano June 2, 2015 Ne vem ka je tak težk nardit da maš tak ko naprimer v vseh ostalih naslovih, daš 900 stopinj pa ti sam da realne stopinje..če tega ne bojo implementrial se lahk nasuvajo nekam. 1 Citiraj Link to post
Paps 597 Napisano June 19, 2015 Share Napisano June 19, 2015 Sem se malo igral z nastavitvami. G27 v0.450: Citiraj Link to post
silicijeva dolina 1 254 Napisano June 19, 2015 Share Napisano June 19, 2015 Kaj je mišljeno z tem "Self Aligning torque"? Kaj je to moč povratnega sunka? Citiraj Link to post
Arne Dopudja 726 Napisano June 19, 2015 Share Napisano June 19, 2015 To je tist efekt, ki je prej manjkal. Ko ti rit odnese da ti volan samo navije v isto smer. Citiraj Link to post
silicijeva dolina 1 254 Napisano June 19, 2015 Share Napisano June 19, 2015 Joj,sedaj sem prvič od kar je prišel ta patch za FFB fural kar 4 ure skupaj in sploh se ne morem naveličati. Volan sem si nastavil na 540°,ker se mi zares ne da motati kot norc in je zares super. Ful mi je cool,ko lahko avto "flikneš" v oster ovinek že samo z volanom in ti sploh ni potrebno uporabljati ročne (razen ostrih zavojev). Sedaj vsaj vem kaj se dogaja z avtom,kakšen je oprijem. Sploh je super,ko zapelješ na led,je volan kar na 1x mehek. Zares velik napredek in vse pohvale Codemasters-u za trud,ki ga vlagajo. Sedaj pa še samo čakam na nove proge (Deutchland uber alles ). 2 Citiraj Link to post
Paps 597 Napisano June 27, 2015 Share Napisano June 27, 2015 Poskusite ta FFB mod. Meni je kar kul. http://www.racedepartment.com/downloads/impact-force-feedback.6603/ 1 Citiraj Link to post
ingange 379 Napisano September 24, 2015 Share Napisano September 24, 2015 Kaj je še vedno potrebno kaj spreminjat glede nastavitev volana ?Baje je bilo z zadnjimi posodobitvami nekaj popravljeno kar se tiče FFB.Sem pa igro instaliral danes . Citiraj Link to post
Arne Dopudja 726 Napisano September 25, 2015 Share Napisano September 25, 2015 Ne rabiš. Malo pomikaj tiste sliderje in-game dokler de dobiš željenega občutka. Pa Soft Lock mej vklopljen in Softl Lock Force dokonca našponano. Tako dobiš realne obrate volana kot so jih imeli v resnici. Citiraj Link to post
m0LN4r 36 Napisano September 30, 2015 Share Napisano September 30, 2015 Jaz soft lock force do konca ne predlagam za DFGT, ker ma en motorček manj pa še lahko kaj zlomiš Citiraj Link to post
virusZz 1 Napisano October 1, 2015 Share Napisano October 1, 2015 Kakšne nastavitve pa uporabljate na DFGT? Citiraj Link to post
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