zamex23 1 242 Napisano May 9, 2014 Share Napisano May 9, 2014 Darcy Callai Junior @DCJunior06 4h @KunosStefano Hi, any chance of releasing this Friday? Details Reply Retweet Favourite More Stefano Casillo @KunosStefano 4h @DCJunior06 yes latest 3 tests were good. Details Reply Retweet Favourite More User Actions Follow Darcy Callai Junior@DCJunior06 @KunosStefano the best news of the year. Reply Retweet Favourite More 8:22 pm - 8 May 2014 Citiraj Link to post
JocoG23 416 Napisano May 9, 2014 Share Napisano May 9, 2014 Banda komunajzerska hec hec hec hec Citiraj Link to post
marcy 60 Napisano May 9, 2014 Share Napisano May 9, 2014 Pol pa spet ne bo haha bolš da bi bli tiho. Citiraj Link to post
PEK 2 291 Napisano May 9, 2014 Share Napisano May 9, 2014 0.9 zunaj! Usi dam s šihta! 1 Citiraj Link to post
zamex23 1 242 Napisano May 9, 2014 Share Napisano May 9, 2014 Js pa glih nov tv prklopu...jeeeees Citiraj Link to post
B_U_R_I 3 290 Napisano May 9, 2014 Share Napisano May 9, 2014 Evo, je že updatan. Jst pa na šihtu. Sprobat pa do druzga tedna ne bom mogu. Bojo lih še par stvari poštimal Citiraj Link to post
Domen Hrovatin 115 Napisano May 9, 2014 Share Napisano May 9, 2014 Assetto Corsa Early Access - Build 0.9 available now! First of all, thank you for your patience and your kind support about the delay occured with the last release of Assetto Corsa 0.9. The unexpected issue (a random black screen occured when playing single-player races) that caused the delay of the release on May 2nd, has been finally recognized and fixed. Meanwhile, the guys involved with the multiplayer mode took advantage of this delay to improve the netcode and the communication with the servers, focusing on the core networking systems and stripping it from most of its advanced features. Multiplayer mode is such a feature that needs massive tests that can't be brought to completion only by a private betatesting team. Now that the basic functions have been completed and are available for public testing, we are confident that our devteam will be able to monitor the online activities with the aim to fix unforeseen bugs and improve the online experience, as well adding all the big and small features that will make AC multiplayer a great online experience. Starting from the basics and improving step by step is part of the Early Access program. For your consideration, please note that the multiplayer feature that will be released is still in ALPHA phase: using the support forum to report any issue you might encounter will help our devteam to improve the netcode and its related features. Here's following the list of features and known issues: Working Features: - Booking system - Pre-booked clients from server admins - Password protected server for booking - Password saving for different servers - Multi class races - Race weekend (practice,qualifying,race) with configurable duration and number of laps - Select penalty system or not. - Track cycling - Loop mode - Maximum client limit, determined by circuit pit boxes - Clients may re-join at any session if booked. - Dedicated server available. - 10 public official servers Known Issues - Please check and report unknown issues at our official support forums http://www.assettocorsa.net/forum - Official server are set to 15 clients and we will gradually increase the clients number with testing. Dedicated server is not limited. - Wheels remain always connected on the ground, even if cars flies, jumps of flips - Steering wheels angles might be exaggerated, or inverted - Extended characters in player names, are not supported yet - Graphical active aero animations do not work on multiplayer clients yet - Opponents skidmarks are not visible yet - Opponents windshield are not visible in player’s mirrors yet - Opponents suspension movements are vertical, wheels might compenetrate cars body on some occasions - "Multiplayer options” option from the menu does not work yet (containing voting for skip session, restart servers, kick users, chats etc) - Switching between sessions dirt on the car doesn’t disappear - race session ends some seconds after the leader finishes the race https://www.facebook.com/marco.massarutto.1/posts/10202110866167124 Citiraj Link to post
PEK 2 291 Napisano May 9, 2014 Share Napisano May 9, 2014 to je skor pol sekunde na krog 400hz prot 60 Citiraj Link to post
zamex23 1 242 Napisano May 9, 2014 Share Napisano May 9, 2014 Je najdu kdo kje kok se server nardi? že najdu How to setup a dedicated server- Go to your AC installation folder (Steam -> browse local content) and get the following files and folders and upload them to your server:acServer.exefolder "server"- use acServerLauncher.exe on your own pc to easily generate your server configuration- the wizard will write into the following ini files that you can also manually edit:server/cfg/server_cfg.iniserver/cfg/entry_list.ini- leave the entry list blank for now- make sure you put some booking time- Open firewalls on the udp/tcp ports on your servers that you wrote in the server_cfg.ini- run acServer.exe on your serverHere's an example of well formed server_cfg.ini, with just a qualify and a race session Code: [sERVER] NAME=AC #001 Abarth Festival CARS=abarth500_s1 TRACK=magione;vallelunga;vallelunga-club;silverstone-international;nurburgring;imola SUN_ANGLE=-8 MAX_CLIENTS=15 RACE_OVER_TIME=20 PORT=9600 HTTP_PORT=8075 LOOP_MODE=1 PASSWORD= ALLOWED_TYRES_OUT=-1 SLEEP_TIME=1 REGISTER_TO_LOBBY=1 [bOOK] NAME=Booking TIME=5 [PRACTICE] NAME=Free Practice TIME=0 WAIT_TIME=30 [QUALIFY] NAME=Qualify TIME=15 WAIT_TIME=30 [RACE] NAME=Race LAPS=5 Citiraj Link to post
Domen Hrovatin 115 Napisano May 9, 2014 Share Napisano May 9, 2014 Meni še updata, se mi pa zdi d majo zaenkrat sam par njihovih srverjev d vidjo kako bo šlo, v 1.0 verziji boš lahko pa svoje deleu, as far as i know Edit: Vzamem nazaj Citiraj Link to post
zamex23 1 242 Napisano May 9, 2014 Share Napisano May 9, 2014 Sem že postavu server AC Slovenija geslo: sloracing no ne dela še Citiraj Link to post
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