silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Sploh ne uporabljam TC. Bom pa probal to z ovinki in prestavami. Offtopic,saj ne smetiva Citiraj Link to post
Paps 597 Napisano May 4, 2014 Share Napisano May 4, 2014 Jaz vedno uporabljam čisto malo TCja (10-12). Če so pač na voljo v pravih avtih, zakaj ne. Sicer brez TCja sem enako hiter, oziroma celo malo hitrejši, dokler ga ne obrnem. Mam zelo agresivno desno nogo Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Sploh nisem vedel,da se da štelat jakost TC. Bom probal,morda pa izboljšam čas Citiraj Link to post
skopusnik 1 374 Napisano May 4, 2014 Share Napisano May 4, 2014 Ja če ne drugega bi bil za dirko fajn, je bolj ziher bo mAxL povedal, če bo dovoljeno v prvenstvu. Citiraj Link to post
zamex23 1 242 Napisano May 4, 2014 Share Napisano May 4, 2014 Men se zdi najbolš da se vozi na pro-mode, brez TC-ja. Citiraj Link to post
Paps 597 Napisano May 4, 2014 Share Napisano May 4, 2014 Če voziš na PRO, se TC še zmer da štelat. Prav tako ABS, ker majo avti to v resnici. V iRacingu so vse te možnosti na voljo vsakemu vedno v GT3 avtomobilih in ostalih ki to majo. Ker se jih da v nastavitvah in v avtih nastavit. S TCjem ni nič narobe. Sicer pa jaz sem pripravljen vozit Z ali Brez. Vseeno Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Men se zdi najbolš da se vozi na pro-mode, brez TC-ja. V realnosti imajo TC,mi,ki pa simuliramo pa ne? Zakaj? Smo boljši od njih in si to lahko privoščimo? Tudi obraba gum je večja(ko bo AC to omogočala 1x čez 5 let). Citiraj Link to post
zamex23 1 242 Napisano May 4, 2014 Share Napisano May 4, 2014 Obraba gum je že vključena kulkr vem. Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Obrabe gum še ni,kolikor jaz vem. Citiraj Link to post
zamex23 1 242 Napisano May 4, 2014 Share Napisano May 4, 2014 Ja ne vem zakaj pol avto drsi ko zmešan po več ko 10 krogih..in da soft gume niso več optimalne po 3 krogih. Sm skor ziher da obraba gum je. Evo tule aristotelis piše o obrabi in temperaturah. Vse je že not http://www.assettocorsa.net/forum/index.php?threads/tyre-temperatures-and-wear.2723/ No sej nisem proti TC-ju ampak do zdej smo vedno vozl brez. Ampak je pa res da bi ble dirke bol zanimive ker bi bilo majn napak, ker js vem da se morem že pošteno potrudit po 10 krogih da me ne zavrti po 10 krogih in da lahk še vedno držim čase na 45 v imoli. S tc-jem še sploh vozu nism Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Ne vem no,jaz ne najdem,če pa je vključeno potem pa toliko bolje. Sam sem v eno odfural 40 krogov pa ni bilo problemov in to brez TC in ostalih pomoči. 0.8.7 - Fixed Race weekend output - Improved AI - Improved AI Fuel evaluation - Fixed FF vibration with stationary car (Mclaren GT3) - Graphics optimizations 0.8.6 - Default launcher theme: fixed lap number for special events not updating - Default launcher theme: various UI element placement adjustments 0.8.5 - Race Weekend - AI improvements - Fuel lap prediction - Improved mouse with ingame gui - Gui fixes and improvements - Animations on secondary elements of the track - Enable/disable keyboard commands with wheel or gamepad - Skybox graphical improvements - Tweaked kerbs volume - Lotus Evora GTC - Lotus Evora GX - Default launcher theme: opponent name (pseudo)randomized if not available in ui_skin.json or already in grid 0.8.4 - Default launcher theme: split display settings to tabs - Default launcher theme: enabled race weekend - Default launcher theme: fuel consumption setting determines maximum race laps 0.8.3 - Default launcher theme: previously set number of laps are restored after the game is relaunched - Launcher: stricter user folder .ini file reformatting and clean up on init - KTM X-Bow: tweaked extra sounds (tyre squeal, wind, turbo) 0.8.2 - Default launcher theme: results screen will not automatically display if no laps were outputed by the sim - Default launcher theme: starting position display for special event quickraces updated in summary - Controls configuration: allow sharing of buttons between sequential gears and h-shifter in manual assignment - Clouds culling improved 0.8.1 - Minor launcher X360 controller options fixed - Oculus rift Skybox fixed 0.8 - Lotus Exige 240 - Ferrari 312T F1 - Revised AI behavior - Collisions performance improvements - New sky box with clouds - Fixed gui issue with spinner - Improved x360 controller support at low speed - Fixed gearshift sound on BMW M3 e92 Drift - Improved rearview mirrors & added more rendering options in the launcher - Default launcher theme: opponent skins are randomized from all available skins - Default launcher theme: opponent setups are now set on a per-track basis - Launcher: control configuration's Xbox360 section revised - Fixed end race chart display bug 0.7.8 - Default launcher theme: Fixed an issue with assist level naming defaulting to "custom" - Default launcher theme: Added option for toggling the setting of assists based on controller settings - Default launcher theme: Added the option to clear the car preview cache and reload the UI 0.7.7 - Fixed Drag race starting issue - Added debouncing MS delay for paddle shifter - Added custom starting position 0.7.6 - Further reductions to the launcher's physical RAM usage while the simulator is active. - Huayra steering wheel lock to lock modification - Huayra collision boxes adjustments - Updates and fixes on new skins of BMW 1M S3 and BMW M3 E30 Drift - Huayra fixed rims orientation - Collision fixes - End race report fixes 0.7.5 - Pagani Huayra new car (turbo related sounds still wip) - TC now does not engadge until a car specific speed when launching from stand still - Aero fixes for Lotus Exos T125, corrects nose up excessive top speed - Option for player selective collisions. A small workaround until we properly fix the AI. Collisions only occur around a small distance from the player. All other cars do not collide, limiting CPU occupation - Fixed replay audio bug - Fixed GUI on some apps - Fixed race output - New APP :: Track Description - New APP :: Real Time X360 car controls debug - Damage OFF option - Fixed some glitches in mirror rendering - Improved CPU performance on Monza - Reduced launcher RAM and VRAM consumption while the simulator is active. - Added French translation. - Collision fixes at Monza and Silverstone gp - Physical mesh at Silverstone gp more detailed. - Fixed Concrete size at S-Schumacher, Nurburgring GP - The launcher now keeps a rotating backup store of the local database (found in Documents\Assetto Corsa\launcherdata\backups) 0.7.2 - Default Exos setup now has maximum fuel for longer AI races. - Some minor improvements in Lotus Exos AI - Improvements on Nurburgring GP AI line for all cars - Lotus Exos 125 hand gearshift animations - Traction Control steps for Lotus Exos 125 - Improved downshift revs matching - Fixed setup differential step on Lotus Exos 125 - Slight modifications on the range of the Lotus Exos 125' rebound dampers - Default launcher theme: Fixed an issue with personal best times not being saved under certain conditions - Default launcher theme: Control post-configuration check for required assists (e.g. activate autoclutch when no clutch assigned, etc) - Added rotation limit option for in-game steering wheel. 0.7.1 - Minor launcher theme tweaks (text positioning in results panel). - Fixed an issue with axis & button assignments for control configuration. 0.7 - New car Lotus Exos 125 - New upgrade Lotus Exos 125 S1 - New track Nurburgring GP - Less noisy bodywork sound for GT cars - Fixed hotlap penalties always on - Friends Leaderboard :: filters lap for hotlap mode - Some performance improvements - Replay size reduced by 25% - Gui now restoring hidden apps on exit - Fixed Gui issues on apps - Fixed smoke issues on replay - Tuned low-level settings for smoke - Fixed time attack start - Some texture update for Autodromo di Monza - Anticipated pit limiter when entering pitlane for Silverstone and Silverstone International race circuits - "New" badge in UI cars thumbnails - New "special tags" filtering. When you select a player car, the AI opponents selection is now suggesting similar cars. You can of course dismiss the special tag and choose more - New "add visible" and "clear grid" buttons in custom opponents panel UI - Launcher theme optimizations. - Personal best lap is now recorded if penalties are off - steam achievements and online leaderboard times are not. 0.6.6 - Fixed old replays engine sound - Launcher :: fixed small issues - Audio : fixed low volume in a file 0.6.5 - Oculus Rift improvements - High fov on single screen (>80 degrees) rendering fix - Car physics & apps fixes - Balanced opponents volume - Some ranking fixes - fixed closing AC while a replay was playing after a race - Replay performance improvements - Fixed real time position on restart - Best lap is kept when restarting session - Fixed look back on replay - Engine smoke when damaged - Engine damage (not balanced yet) - McLaren MP4-12C GT3 - Upgrade BMW 1M Stage 3 - Upgrade Lotus Evora Stage 2 - Ferrari 599XX Aero center of pressure adjusted - Ferrari 599XX improved cockpit view and adjusted bonnet cam - Small aero improvements on BMW Z4 GT3, M3 GT2 and P4/5 Competizione - New overboost function BMW Z4 Drift (keys 1-0 for 10% to 100% turbo boost. 80% default) - Engine damage when turbo overboost is over 80% on cars that support it - Engine damage from overreving the enging (i.e. downshifts) - Steam friends leaderboard & Friends Leaderboard app for hotlap, drift & time attack 0.6.2 - Improved collisions detection & AI response - Cpu warning is the same for all the languages - Fixed somke on replay exit - Drift mode :: minimum bonus seconds - Difference displayer now display the difference on total time - some gui fix 0.6.1 - Look back fixed for some cars - Removed time parameter in replay.ini - No more need to attach race.ini or race_out.json since they are printed in log - Improved collisions with ground - Small optimizations in collision boxes on some cars - LOD fixes for Ferrari F40 to improve framerates 0.6 - All cars AI enabled - All tracks AI enabled - Improvements on track AI lines - UI quickraces enabled - Added theme module management interface (see Options/General) - Fixed position indicator changing in proximity to the finish line - First lap time in races starts when the starting lights are off - On screen time difference : (On/Off switch) - mesh collider system and terrain collision boxes - Reworked collision stiffness - Penalty system On/Off switch - Hide steer option - Smoke rendering in mirrors improved (also On/Off switch) - Look back buttons implemented - fixed some gui issues in endrace mode - Winning an achievement in special events unlocks the lower achievements - Fixed ambience sound volume - Improved positional audio for opponents when driving in cockpit or F1 cameras - Fixed opponents overall engine volume - Fixed distance scale volume for opponents engines and related extra sounds (skids, backfires etc...) - Fixed backfires exterior volume - Maximum exterior engine volume is 1.0 to prevent sample clipping and/or distorsion - Lotus Evora GTE physics bug fixes and updates - KTM X-Bow R aero modifications and setup fixes 0.5.4 - Fixed BMW 1M setup 0 pressure values - Added options for adjusting smoke rendering 0.5.3 - Removed penalty system in race special events - Fixed session over leaderboard - Fixed session result post session - Added more slipstream - AI acts less superhuman after collisions - Replay memory limit slider increased to 500mb - Added missing skins for BMW M3 grA - Modifications on collisions boxes of very low cars. 0.5.2 - fixed opponents engine volume typo 0.5.1 - opponents engine volume tuned - fixed Golden Glory achievements - fixed replay race loading 0.5 - End Race simulation - New Race special events - Session Ranking app fixes - Driver Names displayer - Proximity Indicator & damage displayer follow GUI - Small GUI fixes - Special events have pre-determinate parameters such as Temperature - Warning for high CPU occupancy - Real time position - Steam Achievement fixes - fixed suspension animator in replay - chase camera shake parameters exposed in launcher - Modifications on tyre model combined forces grip. Tyres more sensitive in combined forces, cars more sensitive under braking and acceleration. Resulting in use of traction control more interesting even on racing cars - Modifications on tyres heating modelling. - BMW Z4 35is drift upgrade - BMW M3 E30 group.A is now the early model with less power and no ABS plus chassis modifications and 5 speed gearbox - BMW M3 E30 DTM version is now an upgrade to the early model and retains only the 6 speed gearboxes. - BMW 1M series - Lotus Evora GTE - Modifications on Ferrari F40 suspension toe links - Modifications on Tatuus FA01 aerodynamic drag. - BMW Z4 35is toe fixes and tyre compound fixes - Pagani Zonda R ABS levels - Laptimes have now 1ms resolution - Ferrari 599XX Evo default alignment setup modified to cure over-sensitive steering. 0.4.2 - Control config: removed TAB key from exclusion list - Control config: fixed an issue that prevented binding of secondary controls to certain keys 0.4.1 - Fixed rear ARB setup screen for BMW M3 E30 Group A - Modified FFB values for F40 (fixes steer oscillation on straight line) - Fixed hotlap penalties - Fixed steam interface interaction with mouse hiding - Fixed Drag Race car moving ahead on restart - Fixed crash after loading car for players with long nickNames Early Access 0.4 - New car BMW M3 E30 Group A - New car BMW Z4 GT3 - New car Ferrari 599XX Evoluzione - New car Ferrari F40 - New track Autodromo di Monza - New bonus track Drag race 1000m and 400m - Upgrade Ferrari 458 S3 - Upgrade Ferrari F40 S3 - Modifications on fuel consume of cars with turbo engines - Modifications on the engine rev limiter of BMW M3 E92 Drift - Modifications on Tatuus FA01 setup packer range - New Special Events Mode with medals and achievements implemented - Shared memory struct updated - Drag Race mode implemented - Camera on board :: resets far plane - Replay :: fixed leaderboard app in replay mode - Fixed triple screen change gear animations going too fast - Improved all change gear animations - Screen capture (F8) allows to select screenshot between PNG,JPG,BMP - Time Attack checkpoints hidden in replays - Mouse steering implemented - Fixed Triple Screen in Track cameras (F3) - Fixed large replay loading - Camera Random (F2) improvements - Fixed Tyre Tester app in replay mode 0.3.2 Early Access 0.3.2 - Fixed lingering launcher process under certain exiting conditions - More descriptive launcher startup problem descriptions when setting up user folders - Added a check for restoring fullscreen launcher windows on triple screen setups on session end Early Access 0.3.1 - Fixed McLaren MP4-12C toe settings and values on setup screen - Centered cockpit on McLaren MP4-12C - Fixed McLaren MP4-12C RPM dial range of motion - Fixed setup values errors in the Lotus 2-11 - Modifications on Abarth 500 front headlights - Tweaked wind noise for open cars - Throttle map modifications for all cars - Corrected Lotus Exige Roadster Semiautomatic gearbox ratios - More UI content translated in Russian - Removed redundant messages from log to improve performances Early Access 0.3 - Added McLaren Mp4 12c - Added Lotus Exige S Roadster - Added Lotus Evora S - Added Abarth 500 SS Step1 - Added BMW M3 E30 Drift (engine swap) - Added Lotus Elise SC Step1 - Added Lotus Elise SC Step2 - Fixed Setup bugs in P4/5 Competizione - Adjusted setup values in Lotus 2-11 - Fixed single first click bug in setup sliders - Adjusted engine brake in Abarth 500 SS - Adjusted street and semislick tyres overheating grip - BMW M3 E30 and E92 drift cars have now damper settings on their setup - Added Silverstone GP track - Added Vallelunga Club track - Fixed broken right side on OculusVR - Improved reflection shading - Implemented save setup on exit - Python now has its own log : py_log.txt - Added saturation control - In game telemetry :: fixed seconday bugs - Python :: added isAcLive method to know if the simulation is active or not - Fixed showroom triple screen central view bug - X360 gamepad steer speed exposed - Track cameras improved - Drift mode :: fixed reverse gear drifting - Replay length setting exposed - Fixed circular replay - Fixed backfire flames on non-hdr rendering - New shared memory implementation 1.0 (Physics, Graphic thread and static info) - Tyre wear rate is now honoring Realism settings - Fuel consumption is now honoring Realism settings - Improved BMW M3 e92 (all variants) interior and exterior sounds - Added exterior gear shift sounds - Tweaked tyre scrub pitch variation for some cars - Added damper adjustments in Lotus 2-11 and Scura - Adjusted engine brake in Lotus 4 cylinder engines - Fixed bugs with Toe setup values in Tatuus FA01 - Added Chinese & Russian localizations ( Work in Progress ) - Added camera shake & g-force effect view options - Added XBOX360 gamepad steering speed option - Added new event hooks for loading external launcher modules (loadModules & beforeLoadModules) - Fixed various minor layout problems in launcher default theme - Fixed Drift mode end session - Fixed unlockable achievements - Fixed replay interface animation - Fixed long output logs on system timer drift detection - Fixed auto shifter (ctrl+g) for wheel [now requestedCarIndex is reset when shifter is not active] - Fixed achievements on replay - Fixed time attack penalty on restart Early Access 0.2.1 - Fixed the PB grid being unresponsive - Fixed the framerate limit slider not being polite to keyboard input - Tweaked Pagani Zonda R interior engine volume on load - Tweaked P4/5 Competizione bodywork volume and interior engine volume on load - Added version display on launcher intro - Added changelog display inside launcher (Options/General/View update log) - Added more verbose logging for launcher thread activity - Made modal dialog content scrollable Early Access 0.2 - Achievement, stats fixed and updated, you can read them using SteamStatisticsReader - Added Pagani Zonda R - Added P4/5 Competizione Scuderia Cameron-Glickenhaus - Added Lotus 2 Eleven - Added Mugello Circuit - Added Drift Track - Added M3 E30 Step 1 upgrade - Added M3 E92 Step 1 upgrade - Added M3 E92 Drift upgrade - Added Z4 35is Step 1 upgrade - Updated M3 E30 power curve - Updated tyre model for all cars - Updated tyre wear for slicks tyres - Updated Lotus 49 default setup to suit better monza 66 track - Fixed TC not working after change of tyre compound - Implemented non linear speedometer (BMW M3 E92) - LOCALIZATION FILES NOW MUST BE encoded as [uTF-8 no BOM] - acs.exe Localization now reads from INIReaderW, localization files updated - problems related to windows user names with strange characters solved - update showroom & showroom localization - x360 rumble intensity multiplier - new drift mode, it is based on score and time not laps - sectors status in time transponder is reset after each lap - Driver Eyes Positioner is Default app (localization added) - Fixed replay loading with cars (wing problem) - Fixed replay GUI (slider) - Fixed turbo still producing boost even after fuel went zero - Better engine coast at near minimum rpm, no need half gas to move the needle anymore - Implemented "FF Enhancements" - Improved AA algorithm selection - New gamma curves for power and coast audio samples - Reverb effect removed - New default volumes preset - Engine volume tweaked for all cars - Backfire samples tweaked for all cars (that have them) - Rumble strip, tyre rolling, tyre scrubs and wind samples tweaked - BMW M3 e30 interior sounds improved - BMW M3 e30 fixed missing gearshift sounds - BMW M3 GT2 interior and exterior sounds improved - Tatuus FA01 interior sounds improved - KTM X-Bow interior sounds improved - Ferrari 458 Italia overall engine pitch tweaked - Lotus 49 interior sounds improved - Lotus Elise SC and Scura engine and compressor volume levels tweaked - Control presets support added in control config - Launcher defaults to software rendering mode - option added for GPU acceleration - Added localization for german and spanish languages - Added extra options for control configuration of FFB, Xbox360 pads and keyboard - Added support and UI selection for car upgrades - Added selection for showrooms - Added drift mode selection - Added drift session results display - Fix for possible crash in certain control configuration timing (device permissions revoked during control binding) - Replay saving button will now work when returning from a session to a modal view of the session results. - Exiting from scrollable content window will now center properly. - Car info modal window scales for lower vertical resolution screens. - PB grid now supports deleting entries and starts from a zoomed-out state. - Added a zoom toggle button to the PB grid. - Ghostcar toggling fixed. - Warning for dual gpu users added when the launcher has been set to start with a discrete GPU. - Stricter thread and file permission checking. - Potential fix for flickering of modal windows in some setups. - Potential fix for a startup deadlock situation. - Game-related newsfeed now displays news items inside the launcher added an unread item notification. Early Access 0.1.2 - update 1 - Added visual studio dll and pdb to override suspicious failing installs - Tweaked default audio levels Early Access 0.1.2 - Improved Force Feedback by removing redundant traffic - Default FF rate is back to maximum - Fixed autoclutch not fast enough to act as antistall when stopping the car in first gear - Fixed problem when loading replays - Added a change log Citiraj Link to post
zamex23 1 242 Napisano May 4, 2014 Share Napisano May 4, 2014 Silicij ti voziš na 1:48. Tak offpace ni problema držat 100 krogov. Pa to si zdej objavu updejte, obraba gum je bla že v osnovni verziji. Citiraj Link to post
Paps 597 Napisano May 4, 2014 Share Napisano May 4, 2014 Tud jaz sem zasledil na AC forumu že nekaj časa nazaj, ko je Aris rekel da je obraba gum že vključena Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 40 krogov sem odfural na Nurburgringu. 1:48 pa sem danes zjutraj ob 12:30h fural,ker sem testiral setup,ki ga delam. Sem prepričan,da pridem na 1:45,ker imam še ful lufta. Kar sem želel rečti je,da ni opaziti,da bi bila vključena obraba gum,ker potem bi moral po enih 20.krogih v bokse. Citiraj Link to post
silicijeva dolina 1 254 Napisano May 4, 2014 Share Napisano May 4, 2014 Tud jaz sem zasledil na AC forumu že nekaj časa nazaj, ko je Aris rekel da je obraba gum že vključena Potem pa že Ali jo je že komu razneslo? Citiraj Link to post
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