play 502 Napisano November 11, 2013 Share Napisano November 11, 2013 Joco huude fotke! Kako je m3jko furat jo je zakon? Citiraj Link to post
JocoG23 416 Napisano November 11, 2013 Share Napisano November 11, 2013 M3 je tak kot bi pričakoval. Počasen ampak se občuti da je avto ozek, in je precej vodljiv(glede na to da je to 'normalen' avto) 1 Citiraj Link to post
PEK 2 291 Napisano November 11, 2013 Share Napisano November 11, 2013 Včeraj sem špilal tole... Stvar je super, grafika lepa, čeprav ne igram na najboljši ampak takšni da so FPS okoli 100. Zvok je malo zadušen, ampak daš pa bolj na glas Obnašanje avta je super, čeprav se mi zdijo nekateri avti preveč podkrmarjeni. FFB ni slab, ni pa ravno najboljši... Všeč mi je da točno nastavi pravi shifter pri vsakem avtu, ko špilam tiste s H shifterjem mi samodejno vklopi TH8RS, ko rabiš sekvenco na volanu, H shifter ne deluje. Meniji super pregledni, hitri, takoj se znajdeš, tako da to je to, igra kot se zagre, samo upam da ne bo imel nkpro težav glede multiplayerja. 1 Citiraj Link to post
kimikaze 342 Napisano November 11, 2013 Share Napisano November 11, 2013 Tole sem izbrskal: "Hello All, this is Fredric at LifeOn2 Development, I develop high end FFB wheel systems, both HW and SW. (Improvement suggestions in green below) I have now had 90 min or so in AC Early Access, and I made a quick analysis of the FFB traffic it generates: AC Early Access uses two FFB effects, Constant Force and Damper. Damper strength is static and remains as set by the user in the control config interface. The Constant Force effect magnitude updates at 250 Hz, which is higher than in the first Technology Preview, where I measured it to 200 Hz. For comparison (and which most of you know by now...), rFactor2 updates at 400 Hz and iRacing at 60 Hz. With a high end wheel, it is a very significant difference between 60 and 400 Hz, and a noticeable difference between 250 and 400 Hz (and yes, higher is better ) As some of you might remember, back when I analyzed the FFB traffic of the Technology Preview, I noticed quite a lot of redundant FFB traffic. I discussed this with Stefano, and he fixed that in the second Technology Preview (or at least he said he would). When I look at the Early Access FFB traffic, the redundant traffic is back! With the USB FFB drivers I use atm, 90% of the FFB traffic volume on the USB bus is redundant and can (should) be removed. rFactor2 does a great job here (in keeping redundant traffic low), and iRacing too after a clean up David did some time ago. Of course a "clever" FFB device driver stack can filter out redundant traffic using some logic, but I think most drivers are not that clever and just do what the caller asks them to. One more thing I noticed is that AC Early Access sets damper strength in an unorthodox way. This way of doing it leaves some room for interpretation on how it should be implemented in the FFB device firmware (the FFB protocol documentation is not crystal clear here), so IMO it is better to do it the way both iRacing and ISI, plus a reference Microsoft implementation does it. As for FFB feel, all-through good physics and vehicle (dynamics) models yield good FFB, and with my limited seat time I would say FFB is good in many respects, and in some extremely good. --- LifeOn2 Development : High End FFB Technology & Systems ---" Torej, mislim da je AC zver ki čaka zaprta v kletko da se osvobodi in zadiha Očitno so podcenili ta aspekt. Kako učinkovito te informacije iz fizikalnega modela prenašaš do uporabnika je danes pač enako pomembno, kot to kako dober dejansko je fizikalni model. Eno brez drugega pač ne bo šlo. Upam da čimprej to rešijo. Citiraj Link to post
Paps 597 Napisano November 11, 2013 Share Napisano November 11, 2013 Sem šel tist hotlap challenge z M3 E92 ki je začel Zamex. Dejte mi povedat kako dobite tiste izpise časov? Jaz enostavno ne morem. Tud na koncu ko dam exit pri hotlap mode ne morem kliknit Results. Tako da jaz kar slikam v igri, da se vidi vse sektorje ter čas. Citiraj Link to post
kimikaze 342 Napisano November 11, 2013 Share Napisano November 11, 2013 Z miškinim kazalcem greš čisto v desno stran ekrana. Pokaže se meni in ikona nekje v sredini je tista ki jo iščeš. Citiraj Link to post
Paps 597 Napisano November 11, 2013 Share Napisano November 11, 2013 Ja to vem. Samo ko daš exit session pa si v meniju časov ni nikjer. Citiraj Link to post
kimikaze 342 Napisano November 11, 2013 Share Napisano November 11, 2013 Ja to vem. Samo ko daš exit session pa si v meniju časov ni nikjer. Aa mislim da ne smeš it pod "challenge" kjer imaš opcijo hotlap, pač pa delaš kroge normalno v "practice session" in ko greš ven iz proge se najprej pokaže najhitrejši krog, stisneš ok, nato pa se pokaže še ta razpredelnica. Citiraj Link to post
ru7 5 Napisano November 11, 2013 Share Napisano November 11, 2013 Paps, omisli si deco, da ne boš mogu tolk furat. Kdo te bo pa ujel? 1 Citiraj Link to post
baty 484 Napisano November 11, 2013 Share Napisano November 11, 2013 Ola .pa je pr hiši Zaenkrat se ubadal z nastavitvami in pa dobra urca al pa tud dve hotlapanja.NIkakor ni šlo pod 2 04 500,potem sm pa le ugotovil, kje tiči zajec . 2 02 852 za danes. ma se bo šlo kar še nižje.čakam multy Citiraj Link to post
B_U_R_I 3 290 Napisano November 11, 2013 Share Napisano November 11, 2013 Meni od zadnjega updata tudi več ne izpisuje rezultatov ob koncu sesssiona. Najboljši čas sm mel 2:04:2xx. Ene pol sekunde je rezerve, vendar nikakor ne spravim celega kroga skup. Skakanje čez robnike v prvi šikani me ubija Tam zgubim pomoje kako sekundo. Citiraj Link to post
zamex23 1 242 Napisano November 11, 2013 Share Napisano November 11, 2013 Ja kot kaže so to ukinal al neki Citiraj Link to post
Paps 597 Napisano November 11, 2013 Share Napisano November 11, 2013 Sam sem naredil vsega 12 krogov. Mam še rezerve kake pol sekunde. Bomo vidl če se bo našel čas ta teden da znižam Citiraj Link to post
zamex23 1 242 Napisano November 11, 2013 Share Napisano November 11, 2013 Nove nastavitve za volan so objavl ker se je neki ffb spremenil z zadnjim updejtom Citiraj Link to post
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