zamex23 1 242 Napisano December 15, 2015 Share Napisano December 15, 2015 Pride zram tut update 1.4 zastojn seveda. Updejt bo na odsevih in fxaa efektih, po screenshotih sodeč kar lep napredek, kar se tiče multiplayerja so baje nardil velik korak naprej glede pinganja in stabilnosti odkar je Steffano spet nazaj v Italiji. 1 Citiraj Link to post
silicijeva dolina 1 254 Napisano December 15, 2015 Share Napisano December 15, 2015 Jaz pa trenutno ne bom nabavil tega DLC-ja. Se pa veselim popravkov. Citiraj Link to post
B_U_R_I 3 290 Napisano December 15, 2015 Share Napisano December 15, 2015 Diši po GT3 prvenstvu 2 Citiraj Link to post
ingange 379 Napisano December 15, 2015 Share Napisano December 15, 2015 Jaz bom vzel ;-) Citiraj Link to post
Primzzy 49 Napisano December 15, 2015 Share Napisano December 15, 2015 GT3 prvenstvo z novimi avti Citiraj Link to post
silicijeva dolina 1 254 Napisano December 15, 2015 Share Napisano December 15, 2015 Jaz pa se žal ne vidim več v tej simulaciji (vsaj nekaj časa ne). Bom denar vložil v nekaj kar me trenutno bolj veseli. AC mi ne da tega,kar sem pričakoval,da mi bo dala. Oziroma še vzela mi je to,kar sem najbolj vzljubil pri sim racingu (podporo za OR). Ti razni izgovori Kunosa,kako nekaj ne morejo in sploh ne mislijo vnesti v igro,mi je dalo vedeti,da je trenutno v tak "špil" brez veze vlagati denar,trud in po vrhu vsega čas,ki mi ga tako ali tako primanjkuje. 1 2 Citiraj Link to post
Mitja Bonča 583 Napisano December 15, 2015 Share Napisano December 15, 2015 Itak, kaj pa je teh 8€. A kdo ve kdaj pride točno? 1 Citiraj Link to post
4matic 12 Napisano December 15, 2015 Share Napisano December 15, 2015 čez točno 2h in 7 min.silicijeva dolina daj idi že igrat nekaj drugo, jokaš že pol leta vedno z istimi posti. 4 Citiraj Link to post
markop 702 Napisano December 15, 2015 Share Napisano December 15, 2015 Ni to štos, pa še nepotreben komentar. Silicij je pač videl, da za grmičevjem in vejevjem (AC) obstaja cel gozd (IR). 5 Citiraj Link to post
sarabwt 130 Napisano December 15, 2015 Share Napisano December 15, 2015 (urejeno) New reflection rendering system - HDR now matches real life photographic references - Improved AI ability to stick to the intended racing line - Improved AI braking code (able to understand and use locked inside tyre for FWD) - Vastly improved multiplayer antilag/antiwarp system - Fixed missing ksBrakeDisc script in all the remaining cars. - Tweaked wet volume for reverb on high distance - Tweaked dynamics for Audi R8 Plus interior sound - New Bmw M3 e30 DTM and Group A exterior sounds - Added option in drs.ini to ignore DRS zones (for road cars) - New font rendering system for dashboards - Fixed fadeout timing for gravel particles - Improved digital instruments of all cars - Fixed some bugged special events - Tweaked most of the special events to be compatible with tyre model 5/6 - FXAA is now using Kunos' own shader - Fixed blurred rim/tyres on car with animated suspensions on farther Lods - ksEditor: added node grid - Introduced [DRS_ZONES] IGNORE_ZONES in drs.ini to allow road cars to ignore DRS zones (ie. McLaren P1) - Fixed exaggerate motion blur for some camera modes - Added serial opponent selection on Options->General: if flagged then opponents skin is not randomly chosen, but alphabetically - Fixed unrealistic qualify times when session is skipped - Fixed LaFerrari rear wheels - Fixed Huracan GT3 model to update it from the pre-season version - GT3 and GT2 cars tyre heating improvements - Ferrari 312T Tyre v6 - Audi R8 Plus front torque vectoring and central differential improvements. - Headlights revised on all cars - Added missing dashboard lighting to cars where present - Fixed various LOD issues on a large number of cars - Car shader overhaul - Skins fixes and updates on various cars - Added templates for DP3 cars and Audi R8 Plus - Optimization across the entire car range (should help with large fields) - Digital instrument updates - Fixed collision boxes on various cars P.S. Dejte nehat smetit AC temo z iRacingom, da nam ne bojo še tega začel računat... Uredil December 15, 2015 - sarabwt 2 Citiraj Link to post
silicijeva dolina 1 254 Napisano December 15, 2015 Share Napisano December 15, 2015 Quote - Vastly improved multiplayer antilag/antiwarp system - Fixed collision boxes on various cars - GT3 and GT2 cars tyre heating improvements - Audi R8 Plus front torque vectoring and central differential improvements. - Optimization across the entire car range (should help with large fields) To so za moje pojme najbolj pomembni popravki kar se tiče fizike avtomobilov. Me pa zanima kako se kaj sedaj obnese online racing. Citiraj Link to post
sarabwt 130 Napisano December 15, 2015 Share Napisano December 15, 2015 TKO KU PREJ! Me zanima kaj ti zdej fali pri online načinu. Mi enostavno ni jasno, kaj vam fali. Če hočeš dirkat na multiplayerju, maš serverje k so polni in folk k je sposobn. Kaj te tu omejuje??? 1 Citiraj Link to post
silicijeva dolina 1 254 Napisano December 15, 2015 Share Napisano December 15, 2015 (urejeno) Mislil sem na dotike,ki so pretirano hitro poskrbeli,da si končal pesku. No glede public serverjev bi se dalo komentirati. Ja,zelo dosti jih je in ponavadi zelo prazni. Če pa se že pridružiš pa te že v 1. ovinku "pokavsajo" od zadaj in spredaj. No,včasih se zgodi,da je kakšen server tudi dober ampak to je zares izjema. Pač to so moja mnenja na vse skupaj. Saj jih lahko napišem,kajne? Uredil December 15, 2015 - silicijeva dolina Citiraj Link to post
AliBuggy 1 008 Napisano December 15, 2015 Share Napisano December 15, 2015 verjetno ze veste a vseeno samo v opozorilo tistim, ki morda uporabljate kaksne non default graficne tweake in nastavitve: Please Use default Post Processing effects with 1.4 update Community Announcements - Luca ********************************** PLEASE SELECT ONE OF THE DEFAULT PP EFFECTS AND WEATHER AVAILABLE IN AC. DO NOT USE THIRD PARTY PP EFFECTS AND WEATHER WITH 1.4 ********************************** With the imminent release of AC version 1.4 (and Dream Pack 3) we are introducing some great improvements in the reflections, FXAA antialias, exposure and general image quality. Unfortunately though, this means we had to break compatibility with old ppEffects.ini files. This means if you have added third party ppEffects.ini's you will have exposure problems or other issues. We know this might cause a bit of frustration but as you will find out by yourself, it is worth it, as it is a great improvement and will also enable modders to achieve even better photorealistic ppeffects in the near future. Cheers. 1 Citiraj Link to post
zamex23 1 242 Napisano December 15, 2015 Share Napisano December 15, 2015 (urejeno) Update je online, mel bomo tut server postavljen z gt3 avti na slo-racing in teamspeak Uredil December 15, 2015 - zamex23 1 Citiraj Link to post
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