skopusnik 1 374 Napisano January 23, 2018 Share Napisano January 23, 2018 Je že mim Že razbijam po gori Citiraj Link to post
edgeslo 1 162 Napisano January 23, 2018 Share Napisano January 23, 2018 To pomeni da greš z nami na 12h Bathurst-a ? Citiraj Link to post
skopusnik 1 374 Napisano January 23, 2018 Share Napisano January 23, 2018 Ne vem, z iRatingom sem bolj švoh, če je pomemben Citiraj Link to post
edgeslo 1 162 Napisano January 23, 2018 Share Napisano January 23, 2018 Nima veze kakšen imaš iR. Za samo dirko je važno samo kdo iz team-a prijavi moštvo na dirko. Naprimer če bi na Daytoni prijavil moštvo jaz bi padli v zgornjo polovico splitov, ker nas je Marjan smo v spodnjo. Če spraskamo 2 team-a za dirko nas bosta pač prijavila tista dva voznika iz team-a, ki imata zelo blizu iR pa bomo skupaj na enem serverju .Razen če tega ne popravijo do takrat ker se folk full buni. Baje so eni naredil kontra kot mi ... prijavil jih je voznik, ki je imel 7k iR , potem pa so iz moštva vozili samo vozniki, ki so imeli pol manjši iR ... Sem pa prepričan da si hitrejši od tistega kar ti iR kaže Citiraj Link to post
markop 702 Napisano February 2, 2018 Share Napisano February 2, 2018 (urejeno) Nujno branje. Ko RL voznikom na IR popustijo zivci... http://www.thedrive.com/news/18175/ex-formula-1-driver-grc-champ-scott-speed-under-fire-over-intentional-iracing-crashes Uredil February 2, 2018 - markop Citiraj Link to post
silicijeva dolina 1 254 Napisano February 4, 2018 Share Napisano February 4, 2018 Ne razumem. Danes odpeljem dirko v IMSA. Kvalificiram se na 9. mesto. Dirko končam na 8. mestu in ker se mi je en voznik malce zaletel v zadek sem bil na koncu dirke deleže odbitek 1 SR. Torej, čeprav nisem nič kriv, nikoli zapeljal z cestišča ali kakor koli drugače oviral dirke in dirko končal na boljšem mestu, kot pa začel sem bil na koncu še oškodovan. Bravo iRacing logika. Citiraj Link to post
B_U_R_I 3 290 Napisano February 4, 2018 Share Napisano February 4, 2018 Jaz ne razumem kaj te preseneča. Ista logika je že od 2009. Če dobiš x, nima veze kdo je kriv. Lahko malo zapelješ na travo - se nisi nikogar dotaknil - pa ti bo ravno tako šel SR dol. Mogoče pa tisti z najboljšim SR znajo predvideti, da jih bo nekdo nasadil od zadaj in se jim znajo umaknit? Citiraj Link to post
edgeslo 1 162 Napisano February 4, 2018 Share Napisano February 4, 2018 Ni najboljši sistem podeljevanja kazni, je pa boljš kot nič. Tako je u bistvu vsem v interesu se izogibat incidentom. Pa dvomim da si za en dotik dobil -1 SR, mogoče 0.1 ? Citiraj Link to post
123 91 Napisano February 4, 2018 Share Napisano February 4, 2018 (urejeno) Zadnjič sm se useku po prstu. Bravo irl fizika @silicijeva dolina obrnu si ir pa sr. Iracing pač ne da nagrade za participacijo v rating. Uredil February 4, 2018 - 123 1 Citiraj Link to post
silicijeva dolina 1 254 Napisano February 4, 2018 Share Napisano February 4, 2018 Ja, iRating je bil oškodovan za -1, licenca pa za -0.09. Citiraj Link to post
B_U_R_I 3 290 Napisano February 4, 2018 Share Napisano February 4, 2018 iRating se računa glede na SOF tistga sessiona v katerem voziš. Če so vsi, ki imajo slabši iRating, pred tabo - potem ne boš dobil pik. Lahko iz 15 napreduješ na 10. mesto pa bo minus. Če pa je povprečje veliko višje od tvojega pa lahko iz 10. padeš na 15. pa boš še vedno dobil pike. Vse je relativno od povprečnega iRatinga v sessinou. Splača se tist racing regulations kdaj prebrat ... 1 Citiraj Link to post
markop 702 Napisano February 4, 2018 Share Napisano February 4, 2018 (urejeno) @silicijeva dolina: prilepi link na session. Sem sam posikal: V 16. in 24-krogu si imel car contact. Skupaj 6x incident točk. Zgleda, da si enkrat fanj počil 4x, drugič pa malo manj 2x. Iz tle odbitek SR. Na gridu si bil po tvojem IR 9. avto po jakosti in to je tvoja pričakovana uvrstitev. Na koncu si bil 8., vendar te je prehitel avto z 1335 IR, ki je dobil +24IR, Za tabo je bil avto z IR okoli 1000 in je dobil +2IR. Ti si bil glih tam vmes in ti je odbilo -1 IR. Z eno pozicijo gor bi pridobil z eno pozicijo dol pa bi kar izgubil po moje. To je to. Be fast or go home je v IR Pa ne se sekirat. IR skozi fluktuira. Meni zleze nekaj nad 3000 pa sped padem dol na 2800. To je moja dejanska limita v P911 zgleda. Quote IR is the numerical proof everyone rises up to his level of incompetence. http://members.iracing.com/membersite/member/EventResult.do?&subsessionid=22132397&custid=216653 Uredil February 5, 2018 - markop 1 Citiraj Link to post
silicijeva dolina 1 254 Napisano February 5, 2018 Share Napisano February 5, 2018 Ja, spomnim se tega velikega kontakta, ko mi je tip priletel v zadek. Sam nisem povzročil nesreče. Za tisti majhen kontakt pa se mi ne sanja Hvala za razlago @markop Citiraj Link to post
edgeslo 1 162 Napisano February 12, 2018 Share Napisano February 12, 2018 A samo jaz to tako razumem da so prav naredili sedaj audi, vse ostale avte pa samo prilagodili na njega ? Citat CHANGE LOG: Simulation - Fixed a bug that could very rarely cause the Simulation to crash, while loading data at the beginning of a session. Race Servers - Optimized several operations within the race server code. Some of the optimizations reduce the CPU load on the race servers throughout the session. Some of the optimizations have their greatest impact at the start of the event (when people are first connecting), and during session transitions (For example: when a Qualify Session transitions to the Race Session). While the troubles with the recent 24 Hours of Daytona event were not due to the race servers being overloaded, there have been other events where some splits have experienced issues (lots of Skew and cars blinking) at the start of the event. That Skew and blinking was caused by excessive CPU usage within the race servers from handling so many new connections in such a short period of time. GT3 Cars - This Patch includes some preliminary 2018 Season 2 GT3 balance updates. - - There is bound to be some additional adjustments prior to the start of the next GT3 seasons, but this is a new starting space in advance of the 2018 Season 1. - All GT3 cars have had their baseline setups adjusted. CARS: Audi R8 LMS GT3 - Physics re-tool using additional, extensive, and extremely detailed information. Used to re-set the performance baseline for the GT3 class of cars. - Reduced the brightness intensity of the digital display background. BMW Z4 GT3 - Updates to engine torque, aero performance, drivetrain, and fuel consumption to re-balance against the Audi R8 LMS GT3. Ferrari 488 GT3 - Updates to masses and inertias, aero performance, drivetrain, and fuel consumption to re-balance against the Audi R8 LMS GT3. Ford GT GT3 - Updates to allowable ride heights, aero performance, drivetrain, and fuel consumption to re-balance against the Audi R8 LMS GT3. McLaren MP4-12C GT3 - Updates to engine torque, aero performance, and drivetrain to re-balance against the Audi R8 LMS GT3. Mercedes-AMG GT3 - Updates to masses and inertias, aero performance, drivetrain, and fuel consumption to re-balance against the Audi R8 LMS GT3. - Fixed an issue with crackles in external engine sounds for this vehicle. Citiraj Link to post
PEK 2 291 Napisano February 12, 2018 Share Napisano February 12, 2018 Saj je že to dost uredu, da ne bojo all-mercedes dirke. Sebring Ferrari anyone? Citiraj Link to post
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