mancSLO 1 945 Napisano October 29, 2017 Share Napisano October 29, 2017 pred 8 minutami, markop je napisal: Že kar neki casa je. Open beta varianta. Se delajo na njem. Jaz se vedno cakam porocilo o fanatecu. Eno izčrpno branje bi se kar prileglo v nedeljo. 😆 Nekaj sem klanfal v Nascar temi, kaj več pa še težko rečem. Trenutno iščem, kje in kaj nastaviš, da bi ABS efekt nekoliko zmanjšal. Je prisoten, tudi če dam v tuning ABS OFF. Citiraj Link to post
mancSLO 1 945 Napisano October 31, 2017 Share Napisano October 31, 2017 Če se da komu rpl pogledat. Tip pravi, da sploh ni dobil opozorila za kontakt. Sem hotel prijavit, pa mi izpiše Error: The violation is not recognized. Torej napake zaradi netkode sploh ne moreš prijaviti? iRating pa gre vseeno dol? https://1drv.ms/u/s!AiZ1Wr9e1NvhgrcjD8ljQYsVs37Y4g Citiraj Link to post
123 91 Napisano October 31, 2017 Share Napisano October 31, 2017 Protest daš lahko kokrkol. To je tipo prepozn spustu pa adijo, možn pa da mu ni dal niti 0x. Rating se normalno računa. Citiraj Link to post
markop 702 Napisano October 31, 2017 Share Napisano October 31, 2017 iRating je ob zaključku dirke dokončen. Tudi če razveljavijo dirko ne bo spremenjen. Do protest je lahko udeleženec pod vprašajem dirkal že druge dirke, ki so vplivale na irating in nemogoče bi bilo za nazaj vse poračunat. Stvar je rekurzivna. Tudi meni se je zgodilo, da nisem dobil 0x ta drug pa 4x. Se je pa zgodilo, da nisem niti jaz niti on dobil 0x, je pa njega rahlo zasukalo zaradi dotika. Tu ni logike. Moja mašina ni nič zaznala, njegova niti ne, tudi server ne (sicerbi komu dodelil 0x ali 4x) je pa njega zasukalo. Citiraj Link to post
mancSLO 1 945 Napisano November 1, 2017 Share Napisano November 1, 2017 Uff, ni kar ni: https://virtualracingschool.appspot.com/#/Home Citiraj Link to post
markop 702 Napisano November 1, 2017 Share Napisano November 1, 2017 Ponavadi imaš tudi v temah (gt3, porsche) njihov setup in detaljni tutorial za progo, ki je tisti teden na sporedu. Citiraj Link to post
silicijeva dolina 1 254 Napisano November 1, 2017 Share Napisano November 1, 2017 Ti video napotki na iR forumu pred dirkami so super. Citiraj Link to post
edgeslo 1 162 Napisano November 9, 2017 Share Napisano November 9, 2017 Na to ceno nabijte še DDV da dobite res končno ceno ki jo bo treba plačat... Citiraj Link to post
alkoro 676 Napisano November 10, 2017 Share Napisano November 10, 2017 Good deal 1 Citiraj Link to post
markop 702 Napisano November 14, 2017 Share Napisano November 14, 2017 Tony on "December Update": Quote As usual dozens of things are in development and production, a portion of which will be in the next quarterly update. We are about three weeks away from the update. We will not be releasing Global Rally Cross prior to that to answer that question. However, the graphics, modeling, physics, cars, tracks, new functionality are in very good shape and ready to go. We are still tweaking away on numerous minor details in certain areas like race control, spotter commands, etc. We have done plenty of testing, and we have received great real-world driver feedback which we have incorporated. To cut to the chase, there is a strong likelihood GRC will be in the coming build. This initial rollout should feature three tracks with one of the tracks being an iRacing free track and having two circuits. All of the GRC tracks are circuits within other tracks, so if you already own those, there is nothing to buy in regard to tracks. We are releasing two different GRC cars initially, with one car being free. To answer another question, Yes, feel free to take an F1 car or any car off a GRC jump, I’m sure the suspension will be just fine. We also are planning on releasing heat racing in the next update. The plan is to have some official series setup for heat racing including GRC and short pavement ovals. We are also striving to have heat racing ready for use in hosted racing, but there is still some web development left to do so there is no guarantee on that for the build. It is the goal, however. We also are planning to release the new dirt oval and dirt road license types. In regard to the Dirt Road license, everyone will be starting from scratch as rookies, for the new dirt oval license, we came up with a different convention that I explained in a forum post a while ago that member seemed to like. We also plan on releasing a new dirt midget car and a new dirt track, Knoxville, however still some shining up going on for both. There has been a physics update on the stock cars which testers are really liking. The plan is to release pit crew animation for all the high-level stock cars. It looks great. I think about 10 cars off the top of my head. Could also be further hand-over-hand animation as well for additional cars in this update. A variety of upgrades and improvements to the new UI. Well, these are some of the bigger items that are strong candidates for this build but there are also dozens of smaller items and details which sometimes people like the best. There is certainly much more in the works. No, we have not forgotten about road cars (numerous cars in various stages of production) or tracks, oval content, improvements to existing content, day-to-night transitions, new damage model, physic upgrades and tire improvements, sound improvements, new and improved graphics and several other significant developments not yet mentioned. All those things and much more are in full development. Many more quarterly updates to come. Thanks for all your support! 1 Citiraj Link to post
mancSLO 1 945 Napisano November 14, 2017 Share Napisano November 14, 2017 He, he. Vam bojo še vedno duhci gume menjal, nam pa tapravi . 1 Citiraj Link to post
edgeslo 1 162 Napisano November 15, 2017 Share Napisano November 15, 2017 Že res, samo vi boste pa imeli diapozitive čez bokse namesto tekoče slike 1 Citiraj Link to post
markop 702 Napisano November 15, 2017 Share Napisano November 15, 2017 Pa še fiziko so vam neki poboljšali na ovalu... Citiraj Link to post
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