silicijeva dolina 1 254 Napisano September 18, 2015 Share Napisano September 18, 2015 (urejeno) To bi bilo pa malce hecno,da bi se vsak spremenil v duhca,če bi prehitro pripeljal v ovinek,šikano. Nekaj tekmovalnosti mora biti,kajti človeško je,da se kdo spozabi, se za kalkulira in zavira prepozno in se pač zaleti v spredaj vozečega (tudi RL se dogaja,kajne? ). Za tiste,ki pa to namenoma povzročijo več kot 1x pa ban z serverja,druge rešitve ne vidim. Uredil September 18, 2015 - silicijeva dolina Citiraj Link to post
Arne Dopudja 726 Napisano September 18, 2015 Share Napisano September 18, 2015 Ja če bi vse ratal duhec, pol pa najbolš AC ultrarealistično simulacijo kupt pa hotlape vozt. Citiraj Link to post
AliBuggy 1 008 Napisano September 18, 2015 Share Napisano September 18, 2015 V AC dobis pri rezanju opomin ce se prav spomnim, menda celo 5s brez gasa, sam ne vem ce je to od server nastavitev odvisno. Kaj pa vem v AC nisem kaksne drame nikol dozivljal. Citiraj Link to post
silicijeva dolina 1 254 Napisano September 18, 2015 Share Napisano September 18, 2015 Za sekanje ovinkov in šikan ima tudi p.CARS sistem omejevanja hitrosti z določenim časovnim intervalom. Pri AC lahko nastaviš na serverju z koliko kolesi je dovoljeno prečkati oviro,da dobiš kazen. Lahko tudi narediš,da ni kazni. Ampak tukaj je tekla debata o ljudeh,ki pred ovinkom ali šikano zavestno ne zavirajo,samo zaradi tega,da se ti bodo zaleteli v zadek dirkalnika. Za tako početje jaz ne vidim druge rešitve kot,da ga daš na black listo in se vsaj na tvojem serverju ne bo več prikazal. Citiraj Link to post
AliBuggy 1 008 Napisano September 18, 2015 Share Napisano September 18, 2015 aha o torpedotih je govora, jah to imas pa kjerkol...tudi na DIRT Rally Cross..zaradi teh bremzavckev jaz tega sploh ne vozim ..ever, ce niso v lobiju taki ji jim lahko j***m neki Citiraj Link to post
silicijeva dolina 1 254 Napisano September 19, 2015 Share Napisano September 19, 2015 Hahaha se spomnim,ko sem igral PC z OR pa me je eden nabasal od zadaj in ko me je zavrtelo sem skoraj vse zbruhal kar sem pojedel Citiraj Link to post
zamex23 1 242 Napisano September 19, 2015 Share Napisano September 19, 2015 Evo sem nabavu nosilc za steno da mi ekran bolš stoji za volanom, rezultat odličen 2 Citiraj Link to post
silicijeva dolina 1 254 Napisano September 20, 2015 Share Napisano September 20, 2015 Predstavi nam tvoj racing "plac",da vidimo kako imaš porihtano Citiraj Link to post
zamex23 1 242 Napisano September 20, 2015 Share Napisano September 20, 2015 Ni kej za predstavlat, miza pa volan z ekranom..vse je odvisno kako postaviš kamero Citiraj Link to post
silicijeva dolina 1 254 Napisano September 20, 2015 Share Napisano September 20, 2015 Saj veš,daš nekaj fotografij gor,predstaviš volan z katerim dirkaš,ekran,ki ga uporabljaš,nosilec za ekran(daš morda komu idejo za nakup boljšega,ki ga ima sedaj),sedež,...pač to sem mislil No, v nič te ne silim. 1 Citiraj Link to post
silicijeva dolina 1 254 Napisano September 24, 2015 Share Napisano September 24, 2015 Danes sem malo brskal po uradnem forumu in videl to:Project CARS is now an official ESL eSport! First event this weekend.Hi everyone!Project CARS is now an official eSport thanks to our partners at ESL Gaming. The Kick-Off cups will run through September as a warm-up lap before the Go4 Series starts!Sign-ups for the first Cup are now open! The races take place this Sunday. You can enter the Kick-Off Cups on PS4, Xbox One or PC.Choose your platform and sign-up to compete at:play.eslgaming.com/global/news/259724Many of you guys are the fastest drivers in the SMS-R Championship, so we're sure you'll be super competitive in the ESL eSports scene as well. Good luck!Ali se je že kdo od Vas prijavil(registriral) in odpeljal 1:1 dirko? So kar lepe denarne nagrade. Citiraj Link to post
silicijeva dolina 1 254 Napisano October 9, 2015 Share Napisano October 9, 2015 Nov velik popravek Project CARS – PC Patch 5.0 – Release notes Online* Enforce fixed (default) setups – fixed cases where enabling this would still allow players to use custom setups. Enabled the player's custom controller settings to still be used when using fixed setups.* Mojave layouts – fixed an issue where, if the host were disqualified, it would force end-of-race for everyone.* Fixed an issue with tyre choices being ignored during pit stops.Physics & AI * Improved AI behaviour in pit lanes to further reduce cars hitting the pit walls when driving out of the garages.* Fixed an issue where cars under AI control would struggle to drive correctly on tracks with high banking.* Fixed an issue where some car parts that were dislodged during a collision would not be removed when the track is cleared.Career* Fixed an issue where the maximum amount of contract and invitation emails could be exceeded with DLC installed, resulting in the player not being notified of newly unlocked contract offers and invitational events.Controls* Fixed a bug on the splash screen where the controller used to press the A Button to start was not selected as the current controller. * Logitech G29/G920 – updated default controller map sets for the layouts to be consistent between wheels and across platforms.* Logitech G920 – fixed an issue with the gearshift mapping.* Removed default assignments for wipers and lights, as this was disabling the wipers/lights turning on automatically when it started raining or got dark.Tracks* Nürburgring GP, Sprint, Sprint Short – fixed an issue that caused issues for cars pitting in the first pit spot.* Nordschleife – fixed an issue that caused cars to get stuck against the pit wall when driving in the pit lane.* Nürburgring Sprint Short – fixed a cut track issue at the NGK Chicane.* Barcelona GP – fixed cut track issue when entering the pit lane.* Watkins Glen – improved overall track performance to address frame rate drops in certain areas.Vehicles* Aston Martin Vantage GTE – tweaked cockpit exposure to work better with rainy conditions.* Aston Martin DBR 1-2 – set the car up so that the steering wheel remains in a static state when the user chooses the ‘hide wheel’ option, so that the user can still read the vital info displayed on the wheel.* Aston Martin DBR1 1959 – fixed an issue where the wrong helmet was displayed when using Helmet View, tweaked inertia and roll stiffness to improve collision behaviour.* Audi 90 IMSA GTO, Audi R8 V10 plus, Ruf Rt 12R – fixed an issue where the KERS bar would appear on the HUD of these cars, even though they don’t have KERS.* BMW 320 Turbo – fixed an issue where the car would start 'wandering' in straight lines after a few laps.* Bentley Continental GT3 – updated engine and minimum ride height to match latest; mapped real world balance of performance; updated gearbox ratios to current FIA specifications, putting it more in line with the other GT3 cars.* Ford Mustang GT – improve braking power to better match the car's weight. * Ginetta G40 – partial fix for front tires overheating if pressure goes over 1.8bar.* Historic Lotus Formula cars – improved the Helmet View exposure settings * Lotus 98T – fixed an issue with missing bodywork in the cockpit* Mercedes C Class DTM – adjusted steering wheel shift lights to better match the engine's power band.* Ruf CTR – changed to a more durable brake pad for track use and added an optional brake duct to help control temperatures at slow tracks. GUI & HUD* Display correct message when trying to toggle assists when assists are disabled.* Fixed an issue with the Leaderboards navigation that prevented the user from changing the vehicle or location.* Changed the displayed values for Lateral and Longitudinal weight bias, to make it more intuitive.* Fixed an issue with bad Text spacing on the Telemetry screen.* Fixed various issues with the HUD gearshift indicator during replays.* Fixed an issue where making real time changes to the stability control would display incorrect information.* Fixed an issue where the in-game Standings screen ‘Lap time’ was cleared too soon.General* Fixed an issue where the ‘Sync to Race’ option was unavailable when configuring Weather Progression.* Fixed an issue where the Best Driving Line assist appeared in the rear view mirrors.* Localisation – added ‘United Arab Emirates’ used by Lykan to non-English language sets.* Fixed an issue with Quick Race Weekend, where running Qualifying and Race without a Practice session would cause the Qualifying session rules to not work correctly.* Fixed a case where the ‘One more for the road’ achievement would not unlock correctly.* Fixed an issue where the player could still toggle driving assists on via buttons, even when driving assists was disabled.* Fixed an issue where the external driving camera would clip through the track on steep banking. * Fixed an issue with random cloud ‘popping’ in and out of view.* Fixed an issue with clouds disappearing when using time acceleration.* Fixed a render timing issue that would at times cause a black screen when the processor is under heavy load.* Fixed an issue that caused the player’s view to switch from helmet camera to cockpit camera during pit stops. * Fixed an issue with Enhanced Mirror, where enabling it could at times cause occasional drop-outs of mirror contentOculus Rift * Improved support for Oculus Rift rendering to desktop and headset simultaneously.* Added command line option -vrfullscreen for use when using second screen, to use whole screen instead of windowed mode.* Amended driver head offset when in Oculus Rift mode – defaults to 0.0 but can be set using command line -vreyeoffset amount.* Added HUD position editing control keys to the existing HUD editing setup: AD – left/right, WS – up/down, ZE – in/out. (Note that this doesn't save yet between game restarts. We have this working internally now but it missed this patch, so will be coming your way very soon)* HUD and Menu system is now located in world and car space instead of attached to the player’s head.* Updated to Oculus SDK 0.7.0.0.- NOTE - If you experience a black flicker/flash in the right eye view when playing in VR, please ensure that you have VSync enabled. 1 Citiraj Link to post
Arne Dopudja 726 Napisano October 9, 2015 Share Napisano October 9, 2015 Kul. Silicij, če imaš tale predzadnji old vs new pack, meni pri BMW 320 TC na offline dela sound avtomobila vredu, menjalnik skos cvili, turbo se sliši ko spustis gas, online je pa čist drugačen sound brez turbota in gearbox whine. Je pri tebi isto? Citiraj Link to post
silicijeva dolina 1 254 Napisano October 9, 2015 Share Napisano October 9, 2015 Joj,tega pa nisem sprobal. Bom šel sedaj malce peljati,pa ti javim. Lahko,da imajo kakšen feler. Torej TC imaš na OFF? Citiraj Link to post
Arne Dopudja 726 Napisano October 9, 2015 Share Napisano October 9, 2015 Ne ne, ime avtomobila je "BMW 320 TC". V singleplayerju ima dober sound, v multiju vse manjka. Citiraj Link to post
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